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Old November 14th, 2001, 07:56 PM

Mark Walton Mark Walton is offline
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Default Re: Simultaneous Fire in Combat

Change the sequence of combat so that all ships move, then all ships fire - and each ship simply gathers a "damage number". The damage is then applied simultaneously at the end of each turn. That way it doesn't matter which order anyone moves in, as no compononents will be offlined until the end of the turn.
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