Re: Balance Mod Available for SE:V
I've re-ordered the tech list for research, but unfortunately I'm having trouble getting the weapon tech areas as defined in each race's main file to come up on the research list. That's why the racial AIs are the only ones plowing ahead in weapons research since there tech area is called in the pooled AI research file...
Hopefully I can get some more info as to what is going on so I can fix it and get the next version out.
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