Re: Balance Mod Available for SE:V
I'd suggest a big increase in Satellite building and prevent planets from launching more than just a few; fighters are way better planetary defense than stationary satellites, while satellites are ideal for warp points. With 30'ish satellites at each border warp point, the AI can keep his territory very safe for just 1k'ish mainatenance cost per border.
I'll keep an eye out for 'invading AIs'. I suspect the whole 'land troops' action is beyond the reach of the current AI, though.
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