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Old October 26th, 2006, 02:04 PM
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Default Re: New Heroic Abilities

Quote:
Leif_- said:

Horrific Halitosis -- Gives the commander a poison cloud.
It would have to include poison immunity otherwise it's a curse that will kill the commander. It's not always easy for any nation to pull a commander with a new heroic ability from the front lines and equip him/her/it with an item of poison immunity.

Quote:
Leif_- said:
Enormous Endowments -- Gives the commander the seduce ability.
Useless unless the commander already has stealth which is rare. This ability would have to include seduce and stealth together if it's going to ever work.

Quote:
Leif_- said:
Really Cool Shades -- Loses helmet slot, but gains leadership and is immune to effects that cause blindness.
Redoubtable Chainmail Bikini -- Loses armour slot, but gains protection. If the commander is female they get awe, if male, fear.
These lose body slot traits can be painful if the commander is wearing a valuable item such as a robe of invunerability or possibly a unique artifact such as the vineman crown because even when a unit changes form any vanished slots with equipment are lost.
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