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Old October 26th, 2006, 07:55 PM
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Corwin Corwin is offline
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Default Re: Terrain effects-putting together the complete

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dirtywick said:
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Corwin said:
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dirtywick said:
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Corwin said:
I wanted to post note along the lines of "No hijacking this thread please! ", but than I reilized that I wrote myself the topic which said "complete list of terrain effect", so nevermind that.

Personally I am mostly iterested in magic, resources and money modifiers for different terrains, as well as the chances to find specific schools of magic on specific types of terrain.

Does anybody know the answer to these questions?
Not yet. Right now, I'm making an excel spreadsheet that lists where I found the site, the type of site it is, the name of the site, and the effects of the site. Hopefully, when it gets large enough for the data to be meaningful, it'll give us some kind of idea what terrain has the best chance of giving an Astral site, for example.

Of course, it'll take time to compile it all, but I'm putting them in as I go and it's at around 100 entries right now.
You do know that there is a spreadsheet such as this already for Dom2, right? Does Dom3 add bunch of new magic sites?

Also while some usefull information can certainly be gained from such experimental aproach that you use, there is one potential problem with it. There are three categories of sites - "rare" , "common" and "unique", and the game mechanic treats them very differently. If you are just collecting data from within the game by observing different magic sites in different terrains, it's not possible to reliably distinguish these sites(unless you collect statistic from huge number of games).

Not saying its a useless approach by any means - it is not. Just pointing to an possible issue with it.

EDIT: Oh, and some site effects are hard to notice, because they are not always listed. For example some sites burn undeads without saying so in the description. And IIRC some sites affect the scales despite the fact that they don't say so.
I didn't know there was a spreadsheet already. Do you have a link to it?

I don't think it's going to turn out that I'll find all the sites and distinguish the effects. I'm thinking it'd be more useful for site searching. Like, say I want more fire gems, so I take a look at the spreadsheet and filter it and whatnot and see that, statistically, Wastelands give the best chance at fire sites so I'd begin to expand towards wastelands. Plus it should provide some useful information besides that. I think it'd be somewhat useful and it only takes a minute to fill in the blanks on the spreadsheet so I'll see what happens.
I don't have the link, but I have the spreadsheet itself. I can send it to you if you PM me your email address.

(Just checked - it has 433 sites in it, so it can save you some time )

What it doesn't have is unique/rare/common attribute. It also doesn't include the terrain, other than surface/underwater flag.
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