Re: Terrain effects-putting together the complete
The method is probably the same, but the terrains have expanded. Here is the new terrain chart and you can see that there are some important changes pertaining to magic sites.
"small" 1
"large" 2
"sea" 4
"somewater" 8
"mountain" 16
"swamp" 32
"waste" 64
"forest" 128
"farm" 256
"nostart" 512
"manysites" 1024
"deep" 2048
"cave" 4096
"firesite" 8192
"airsite" 16384
"watersite" 32768
"earthsite" 65536
"astralsite" 131072
"deathsite" 262144
"naturesite" 524288
"bloodsite" 1048576
"priestsite" 2097152
"edgemount" 4194304
The numbers are something called "bit math" in programming. It means that a province can be assigned more than one of these settings. So a province could be a large, no start, forest farm, earth site province.
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