Quote:
DominionsFan said:
I've just discovered a map editor bug. If you would like to set a province to work as a starting position, the game won't recognize it as a spawn point, if the same province contains fresh water. [IE. "fresh water" flag on & "no start" flag off]
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Are you sure? I think you hardly can be ... :
The "no start" flag is not meant to be set in ALL province other than those 5 you want the nations to start in, its only there to mark 'special' provinces which should not be used as starting positions when those are randomly distributed.
As soon as you overlook 1 province somewhere, you can't tell if either the "fresh water" province really wasn't considered as starting position, or if it was just the RNG that positioned the nation elsewhere.
If you want to give every nation its own fixed starting position, use:
#specstart <nation nbr> <provincenbr>
Use this command to assign a specific nation to a specific
start location. Nation nbrs can be found in the modding
manual.
If you want to specifiy provinces where a nation might start, but want to have them distributed randomly among those provinces, use:
#start <province nbr>
By creating at least one start location for each player,
every player will start at one of these locations.