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Old October 27th, 2006, 11:43 AM
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Default Re: MP Game, Middle age

I've gotten used to the horrid Misfortune element at game startup. After all, is it really that much worse than starting off two provinces away from Ermor as sometimes happens? You can generally find ways around the nasty Misfortune events, even losing your lab or temple turn 1 (which, admittedly, sucks, but if you're playing Misfortune 2 or 3, you should probably be buying a mage or a priest or, better, both on Turn 1 just in case.)

*shrug* I do think that turning it off would tend to give too great a swing to the already heavily-chosen Misfortune scale. But then, we allow so many other scales to be tampered with by game settings at the game startup phase that I think you could probably add some sort of toggle or slider for random events as well.
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