Re: Balance Mod Available for SE:V
Well, major difference for shooting ftrs on the ground and in space. In space, you can stream your bullets all over trying for a hit on an evasive group of ftrs. You try that on the ground and you're looking at considerable collateral damage.
That says to me that if the defsats dont catch the ftrs in space, then it's up to the ground installations and defenses that shoot skyward to finish the job. Personally, I wouldnt want my space weapons coming down on me out of the heavens trying to hit an attacking ftr... I'd take my chances with my shoulder mounted rocket or find a nice ditch to hide in...
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