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Old November 20th, 2001, 04:11 AM
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Default Re: making \"one-shot\" components

I tried making a "super weapon" that would fire an incredible amount of damage, but would be destroyed in the process... except that it wouldn't blow up! No amount of messing about would make it "self-destruct".

To make it seem like the component is a one use device I made it so the weapon only fired once per 30 rounds. I also increased the 'supplies used' to 1000. I figure it's as if the component gets damaged on use, but that the crew manages to fix it once combat is done.. they just need to fabricate the replacement parts.

I hope that someday there will be an ability that lets the component blow up on use, even doing damage to it's own ship. This wish has been mentioned by others in other threads.

-jimbob
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