Quote:
tenryu1 said:
You can get most of the information you want by making a nation mod. Each can start with 4 sites. Just add them and fire up the mod, look at the sites, and write the information down. Afterwards put new sites in and repeat.
If you want, you could get fancier and put sites all around a specific start site for a modded nation, mod the map basically. Start the game with like one enemy and independants like 1 strenght then kick booty and go look.
For the simple nation mod the following example might give you an idea.
modname "2ndArcoNationMiddleMod"
#selectnation 27
#clearsites
#startsite "Whatever site 1"
#startsite "Whatever site 2"
#startsite "Whatever site 3"
#startsite "Whatever site 4"
#end
Just make sure you pick the nation you modded as your start nation in the correct time period. The one above is middle arco.
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Considering that there are at least 460 magic sites in the game, and considering that there are 7 types of terrain, it would take at least 2220 possible combination to try to get this info the way you suggested.
And even if you do it, it'll still be impossible to determine if any particular site you've placed on the map was common, uncommon or rare.