Quotes in no particular order.
[QUOTE}
...plan to change the unmodded imagenames...
[/quote]
No way! That would be ridiculous. I was just pointing out that if Malfador isn't going to be fastidious about ship names, why should we? I agree that we should use the shipadjective format (ie transportlarge) rather than adjectiveship (lightcruiser) because it Groups files together nicely when sorted alphabetically. Other than that, I'd rather be a little creative with the names rather than tie ourselves to conventions which may not suit in the future.
But no, I don't want to redefine all the standard images. I just want to make most efficient use of the non-standard ones=-) Trying to reclassify FighterSmall as FighterLight etc would be a bureaucratic idiocy. I see your argument for fightermassive rather than fighterbomber but... I just like it better. I'm not really bothered though, as long as we can get everyone using the same names.
quote:
...planetoid?
I wouldn't go around defining conventions without consultation... it was just a suggestion. Besides, I can't finalise anything, you're the modders- who the hell am I?=p. It just seemed to me that planetoid is one of the few words that can describe both a Death Star and a Battlemoon. After all, they're very different things- all they have in common is that they're big, grey and round. Fortunately, when you're talking about images, what something looks like is the only thing that really counts.
quote:
...utility...
This sounds clever, but it's the kind of thing I'd rather see in the game itself. Also, when would you run it? Would it leave all your files with the wrong names if you then wanted to run a different mod?
All this talk would be redundant if the vehiclesize.txt allowed you to specify a secondary image (between the first choice and the generic) if the first choice wasn't found.
quote:
...planetoid...Orkie Rocks...Craftworld...
Yeah, I think a range of giant death stars would be good. 3 is enough though... anyone modding more than that probably needs to spend more time away from their computer.
quote:
...troops...light...
I think "infantry" or "troopinfantry" should definitely be used rather than "trooplight". There's a significant visual difference between an infantry unit (guys on foot with guns) and an SE4 troop. (tank, mecha, giant robot etc)
quote:
...explorer...
Those are all good ideas (I never thought of a specialised troop transport hull=-) but I think it might be an idea to let this thing develop at it's own pace - only define conventions where they are needed. If no mod (or only the one mod) has an "explorer" class, then I don't see much point in standardising it. These standards are only meaningful when you have more than one mod using similar hull types but under different names.
Hey... any other modders want to jump in on this? The more the merrier
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