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Old November 17th, 2001, 12:52 AM

Andrés Andrés is offline
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Default Re: The neo-standard thread- Standardising additional hull sizes.

quote:

No way! That would be ridiculous. I was just pointing out that if Malfador isn't going to be fastidious about ship names, why should we? I agree that we should use the shipadjective format (ie transportlarge) rather than adjectiveship (lightcruiser) because it Groups files together nicely when sorted alphabetically. Other than that, I'd rather be a little creative with the names rather than tie ourselves to conventions which may not suit in the future.


I agree, do not change pic names such as lightcruiser to keep compatibility with non modded game without the need of redundant copies.

quote:

Yeah, I think a range of giant death stars would be good. 3 is enough though... anyone modding more than that probably needs to spend more time away from their computer.


Remember my ultimate vehicle size mod?
I was planning to revamp it once we agree with this standard.

Ok these are the names and sizes I propose:
Ship Name – Pic Name – Description

Normal ships:
Scout – Scout – smaller than Escort
Baseship – Baseship – let’s standardize this pic name for baseship size, some shipsets (Atrocities’) use bs as pic name
Small PlanetCraft? Small Planetoid? Small Worldship? Small WorldCraft? – Larger than Baseship
Medium PlanetCraft? Medium Planetoid? Medium Worldship? Medium WorldCraft? – Larger than previous one
Large PlanetCraft? Large Planetoid? Large Worldship? Large WorldCraft? – Larger than previous one

Ships such as Corvette, Heavy Destroyer, etc are not necessary. I agree the names sound cool, but there’s not an important gap between ship sizes. Maybe there is a gap between the Dreadnought and the baseship. What about a Monitor, or Super Dreadnought?

Troops:
Infantry – Infantry – IMHO InfantryTroop is unnecessary redundant, there are not things such as InfantryFighters. Looks like SJ now agrees that smallest troops should be infantry and not drop pods?

Fighters:
The standard are Small, Medium, and Large changing them or adding others such as Light and Heavy will only generate confusion.
Sizes I propose are:
Tiny Fighter – FighterTiny – Smaller than small fighter
Massive Fighter – FighterMassive or FighterBomber – Larger and maybe slower than Large Fighter

Specialized Ships:
Large Colony ship – bigger than standard one

And not sure about this one.
Special Ship – ShipSpecial – A ship with special abilities, such as resource ship, resource miner, stellar manipulation barge, etc. Maybe a small, medium and large ones.
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