Re: New Heroic Abilities
fast talker -
-gain randomly awe or fear (fascinated w/ their speeches or afraid of getting their ear talked off)...
-doubles number of spells that can be cast/turn
-leadership halved (no one can understand what they're saying)
medic -
-ability to heal other units
cruel surgeon -
-sacrifice one unit to heal all battle afflictions of any unit, research +5
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