Re: Flying units??
Yes I am playing LA Caelum and flying ability can seem more of a curse, rather then a benefit.
The problem is, when they fly in, they break formation. Effectively fighting as individuals, making them easy to kill when facing a tight packed heavy infantry or even militia formation.
Even recruiting the troops with best protection/defence seems to have little effect on this scenario.
One way to avoid this happening is to put them on guard commander, then give yr commander the combat orders.
As for attack rear or archers, this tactic only seems to work effectively for me with heavy cavalry units with move of 3/30. Any less move and yr units seem to forget yr orders after 1 combat round and switch to attack closest...
The BIG advantage flying troops have is on the strategic level (map screen), they can skip provinces ie... 3/7 move, they can fly 3 provinces regarless of terrain. Excellent at grabbing strategic provinces in the early indie rush and later on, hitting yr enemy behind there front lines. U after make sure u win the battle thou, otherwise if u lose, u lose yr entire force, no where to retreat too. Also good for a multi front war with there speed.
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