quote:
Therefore, naming the Dvnlmod extra sizes (Corvette, DestroyerHeavy, CruiserHeavy, SuperDreadnought, TransportCourier... umm... all the rest...) should be fairly straightforward.
Well, I question the "corvette". Exactly how big is it? I imagine somewhere from below an escort to a little less than LC, but that's a pretty wide range.
Also courier, would that be tiny, and/or fast?
quote:
I'm pretty sure I'm going to remove it entirely. I don't want to turn it into a ship hull unless I can be sure it won't be abused as a super large warhip, for the same reasons he made it a base hull to begin with.
How about giving the hull one standard movement? Should work on the base hull, but be sure to set the engines per move to one, and max engines to zero.
quote:
I believe (Not sure where I read thie, but it will b on these forums somewhere) Malfador is planning to put planet engines into an upcoming patch. Maybe that could provide some kind of solution to the barge problem.
Yeah, move the planet onto the star, and then build the SM base
[This message has been edited by suicide_junkie (edited 19 November 2001).]