Just FYI:
There is an explicit SE4-style damage at range field in components.txt, so you don't have to use the formulae.
Code:
Weapon Space At Range Distance Increment := 5.0
Weapon Space Min Damage At Range := 50 50 50 50 50 50 50 0
Weapon Space Max Damage At Range := 100 100 100 100 100 100 100 0
Weapon Space To Hit Modifier At Range := 50 45 40 35 30 25 10 0