Re: Conceptual Balance (Discussion)
What about changing luck/misfortune scale to +8% events chance and order to -3% ? (don't remember if it was done in CB for dom2 or another mod I've tested, but it was a good idea anyway). Also the chances of good/bad events may be increased, ie +15% / luck scale.
So with order 3 / misf 3, you' have +15% of having events (with 95% of bad events it's not really attractive), and +33% with luck 3 / turmoil 3 with 95% of good events (instead of +0% / +30%, and 89% of the events being good/bad).
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