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Old October 31st, 2006, 11:19 AM

Raapys Raapys is offline
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Default Re: Any way to have a ship cycle its weapons/targets?

Yeah, I've noticed the same thing. Sort of the problem with Point Defense too. There should be a sort of random tiny delay for each weapon, so that they fired miliseconds apart: but enough so that they'd register if the ship/seeker was already destroyed before wasting a shot.
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