Quote:
Action said:
As is I feel like it's cheating to even use mercs in single player so I'm just not using em.
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I feel the same way... and even worse a SP gamer can take a destroyed mercenary group where only the non-magic commander remains and ignore the contract renewal where the stupid AI will purchase him for 100 or more gold.
Easy Quick AI fixes for the mercenaries
1) AI opponents should never bid on mercenaries where more than 50% of its army died. If the mercenary starts with zero units then obviously it bids the regular amount.
2) AI opponents should always bid when mercenaries first arrive. Their bidding price for the appearance of new mercenaries should randomly be as much as double the asking price PLUS 1% of the AIs total gold from the start of a turn.
3) AI bids on keeping existing mercenaries if 30% or more of the army is still alive. It should randomly bid as much as double the discounted price plus 1% of the AIs total gold from the start of a turn.
This method is not perfect, but it's an easy formula and better than the games current method.