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Old October 31st, 2006, 08:45 PM

Raapys Raapys is offline
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Default Re: Balance Mod Available for SE:V

Issues with 0.93 that I can see at turn 150 with the AI empires( a few of them might be general game issues):

1. They still don't research ship sizes enough. At 150 the best they have is Light Cruiser; some not even that.

2. There's a problem with the AI researching both Energy Stream, Energy Pulse *and* Projectile weapons. Since these weapons all fall into the same 'primary weapon' category it seems a huge waste of RP.

3. An Attack Ship design had a Medical Bay on it.

4. The AI's will build (few) satellites and satellite layers, and even take the satellites into the satellite layers, but they will *not* use them to guard warp points, and they also don't appear to use fighters for that. All warp points are left unprotected in all but a few rare cases where the AI keeps ships there, sometimes a tiny fighter squadron.

5. One AI empire that I checked had explored 10 systems, but left 2 of them only half-way explored even though he had colonies in them. However, the problem is that these 2 systems are the only ones leading to the 'outside', but the AI don't know about any warp points in them so he's actually been without contact with other empires for 150 turns and is not expanding, exploring or even trying to.

6. The AI wont vote for Alliance proposals, making alliances practically useless. A 1.08 bug?

7. Most of the AI's systems are almost completely void of ships: The ships appears to be concentrated in 1-3 Fleets containing tons of ships, sometimes all in the same system, and 1-2 planets with a heavy concentration. The AI usually have a dozen systems, even border systems, without more than 2-3 ships in them.

8. The AI likes to research Torpedoes far too much. Level 10 torpedo technology as opposed to nothing else above level 8. Most of them aren't even using the torpedoes.

9. The AI tries to colonize planets which are prohibted for him to colonize by treaties.

10. The AI tries to move population to planets that are already full.

11. There are no 'ruins'?

Think that's about it for now.
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