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Gandalf Parker said:
Most of the units people dont like are cheaper and less armored so they feel that they are worthless compared to the "better" units. To me thats a play style choice.
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To be frank Gandalf, people feel that the unarmored versions of units that have the same gold cost as armoured versions are useless because they _are_ useless compared to the other choices. Battles between equal gold costs of hysapists and cardaces will end in an overwhelming victory for the hysapists. Equal resource cost battles are closer, but gold, and not resources, is almost always the limiting factor on troop production beyond the first dozen turns. If you have the ability to choose between slingers and shortbows, the contest comes out overwhelmingly in favour of the short bows. There are some nations where the basic troops have natural protection values that make light infantry more effective, such as Atlantis or C'Tis, but on the whole, light infantry are to be entirely avoided. The same can be said of unarmoured horse archers, who cost more gold than regular archers, yet do not provide any kind of battlefield or strategic advantage over foot archers.
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My personal preference (Pangaea) tends to get "improvement" suggestions which remove all of my favorite pieces, and replace them with more Ulmish pieces. Less stealth, more armor, and in my opinion.. less Pangaean.
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As it currently stands, most of Pangaea's units serve little useful function. Pangaea's best stealthy raiding units are also their most effective fighters in a pitched battle. You could remove both generic Satyr units, both minotaurs, and centaurs archers without having any serious effect on the nation.
Satyr sneaks at least have a strategic use, hoplites have the armour to not be slaughtered by arrows, and revelers go berserk so they can be an effective meat shield. The two generic satyrs have almost no armour, and a morale score of 8 that virtually guarantees that they will run at the first sign of trouble. The minotaurs would be decent if trampling units would also attack smaller units with their weapons, and if they had attack and defense skills at least as good as a normal human. Currently, they are size 3, and meaning that they they don't cause sufficient damage to size 2 troops to be worthwhile. Centaur longbows cost almost three times as much gold as Man's longbows, giving them only a third of the offensive punch. Then there's centaur warriors, which completely overshadow any other Pangaean unit other than the Cataphracts and white centaurs. If given the choice between purchasing one centaur warrior, or four satyrs with javelins and spears, the correct choice is almost always going to be the single centaur warrior.