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Old November 1st, 2006, 12:42 AM
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Default Re: The Star Trek Mod - Final Update

Quote:
Artaud said:
And also...am I missing something re planet bombardment? I'm playing as the Federation, involved in long war vs the Romulans. I find it almost impossible to bombard planets effectively. Almost all of my shots miss, even when I'm less than 10 spaces away, while the planetary defenses are dead-on accurate in their counterfire.

Is there some component I should be mounting, other than the existing combat sensor?
Planets are EXTREMELY hard to kill. Landing troops is the prefered option. Homeworlds are the toughest to obliterate but it can be done. Planet Weapons give the best early weapons to use against planets. I once lost a fleet of 20 ships to a planet. Planetary defense have a hard coded (via SEIV stock) combat bonus. While I have found it hard to take out planets, it can be done with the proper amount of ships and technology.

There are Sensor Arrays, combat sensors, and other componetns such as captains, that give bonuses in combat. Also be sure that your weapons can target planets. Some weapons are better at it than others.

Militia are tough so be sure to send in a fair amount of well armed troops when you go to land infantry on a hostile planet.
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