Re: Any way to have a ship cycle its weapons/targe
How much damage does that one salvo do?
Given stock's estimate of 50% hits in settings.txt, you'd have to have a lot of firepower to trigger that <50% targetting option.
Also, note that the enemy's shield strength dosen't actually change until your weapons impact. Most weapons have a long enough time-to-target that a ship will unload all its guns before the first shot hits.
And, of course, if there is only one target in range, it dosen't matter what your priorities are, all guns will fire on it.
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