Re: 1.08 bugs.
a known bug with SE5 is that ruins and system/planet abilities are getting deleted after the first turn.
New bug: Autotarget doesn't seem to make use of point defense. I'll have ships with point defense cannons fly into a cloud of fighters and just get blown to bits. The PD's never fire. AI ships don't seem to have this problem. In order to get my PD's to fire I have to manually target each fighter with the point defense. I can only do this in turn-based games, obviously. I don't know if this issue effects simultaneous games, but I suspect it does since simultaneous combat most likely uses the same automove/autotarget logic.
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