Re: Bug thread
Found some map edit bugs
[img]/threads/images/Graemlins/Bug.gif[/img]
#startspell <nation#> "spellname"
The spell is only available for the first turn. Upon hosting to the next turn all spells are forgotten.
[img]/threads/images/Graemlins/Bug.gif[/img]
#fort <fort#>
Fort types in deep sea provinces don't work properly. I was unable to get any water type forts to appear in a deep sea province yet labs and temples work fine. Land forts seem to be working.
[img]/threads/images/Graemlins/Bug.gif[/img]
#randomequip <#>
The description says a 4 will give many powerful items yet my testing reveals usually only 2 items will appear even tho the commander will have 7 open slots.
Hopefully more options will become available for randomequip.
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