Re: Balance Mod Update
I was thinking of changing the armor sizes to the following for the next update:
Armor 10kT
Emissive Armor 10kT
Organic Armor 20kT (from 30kT)
Crystalline Armor 20kT (from 30kT)
Scattering Armor 20kT (from 30kT)
Stealth Armor 20kT (from 30kT)
Any armor abilities would of course be adjusted with the size.
The goal in this change is to make some of the speciality armors more accessible for smaller vehicles.
Also, should we get small versions of the racial trait armors?
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