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Elsemeravin said:
But it seems the function Get_Design_Ability_Total does not work in this formula. Would someone have an idea about this problem ? 
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I tried the same ability only it was on a ship in the VehicleSizes.txt; it didn’t work there either. I wonder if the formula works. If it does maybe we just need an example from Aaron to get it working right.
Can anyone tackle my question? I want to make a component whose total level is based on the total of two tech areas. Here is what I have so far:
Get_Empire_Tech_Level("Industrial Tech") >= (1 + ([%Level%] - 1)) OR Get_Empire_Tech_Level("High Tech") >= ([%Level%] - 1)
In my test game I have not gotten far enough to attain High Tech 1. I have only reached Industrial Tech 2 and thus far the components level is “Level 2” right where it should be. So does anyone want to take a stab at this?