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Old November 6th, 2006, 01:08 PM
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Default Re: Conceptual Balance Mod 0.9

Quote:
Graeme Dice said:
I think that, as has been the case since Dominions 1, that the low level battlefield evocations are far too weak. Everytime a mage casts flying shards or fire flies I cringe, because the spells are completely useless.
My Kailasan army was defeated by bunch of EA Ulmish mages casting Flying Shards in Slow Game MP. Well, I won THAT battle, but couldn't advance to take his capital, he had time to recruit archers, and then his archers decimated my army. Still, Flying Shards makes an E1 mage comparable to four archers. with even few archers, against enemies that are weak against missiles but would devastate you in melee, Flying Shards can be better than, say, Legions of Steel. There aren't MANY situations like that, but Evoc 0 spell isn't supposed to be always useful.

Now, if you'd complained about Farstrike... 17 + strength damage at long range is just nice. However, you will have very few mages, and can't script him to aim at the important enemies, and even if he does choose a nice target, with precision of just 5 he'll miss more often than hit.
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