Thread: Actual Commands
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Old November 6th, 2006, 06:05 PM

FrankTrollman FrankTrollman is offline
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Default Actual Commands

So a number of commands in the mod manual are wrong. Here are some:

#secondaryeffectalways

should be: #secondaryeffect

The "always" appended to the end makes it not work.

#clearpath

It's not listed, but it makes a unit not a god. Who knew?

#custommagic 32768

This does not work. You cannot give Priest magic with that mod command.

So, anyone else noticed that some things work differently from advertised?

-Frank
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