Re: Rivers ???
I should have worded my answer more clearly: changing the existing maps (hand-drawn or how they are generated by the RMG) isn't really feasible at the moment.
O.c. you can partly re-draw the existing maps to have rivers at the borders - like some maps have those already.
But neither drawing a river somewhere nor marking 2 adjecent provinces as "fresh water" has any influence on movement:
Movement solely depends on the "neighbour-connections" specified in the .map file. You have to manually delete the connection between 2 provinces which are to be seperated by a unpassable river.
While this is far from impossible, it gets a major PITA fast. And prone to error, with more PITA to follo when you have to fix up the erroneous connections.
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
|