Quote:
Q said:
In the combat simulator the boarding crew of empire A enters the enemy ship of empire B (a small flag indicates the presence of the marines on that ship), but the boarded ship still acts under the control of the original empire B and fires on ships of empire A. So boarding is still broken IMO.
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Hmmm, maybe there is a time delay before they take over/disable the ship? A complete loss of control wouldn't be instantaneous.
Other things that are still broken:
-The "mixed up" warp points bug, where ordering a ship through Warp Point X will actually send it to System Y instead.
-Emissive Armor doesn't work. This only bugs me because the mod I'm working on relies on emissive armor and it's current nerfed state is making balancing ground combat futile.