Re: Chat Session With Aaron
Timstone said:
Can I put in the Damagetypes.txt a damagetype that will cause the weapon in question to fire all weapons at the same time?
If not, then I want to ask Aaron that.
Wha?
Firing all your weapons at once is a function of your strategies, weapon ranges and reload rates. Nothing to do with damage types at all, aside from shield depleters vs unshielded ships, or weapon disruptors and things like that.
FYI:
Just to be sure we're on the same page; Damage Types are things like double damage to shields, or Engines-Only. Or "45% armor skipping", or "90% normal shield skipping, 66% Phased shield skipping, but only 33% Multiphased shield skipping"
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Things you want:
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