Re: Gath (and nation numbers)
Quote:
B0rsuk said:
New nation I'm thinking about would be... 100% nomadic. Crappy capitol with poor castle. Very poor capitol magic sites. No capitol only units. Poor forts (cheap fortified camps). Lack of initial magic sites compensated by versatile site searchers. Many units with *survival, pillage bonus, stealth. No immobile pretenders available, not even fountains.
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I have thought about a nation inspired by the Travellers or Tinkers(?) in the Wheel of Time series. It would be cool to be able to give them the ability to forge and research without labs to reflect a truly nomadic culture, but I do not know if that could be modded.
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In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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