Thread
:
Slow AI turns (1.13)
View Single Post
#
2
November 9th, 2006, 07:48 AM
Randallw
Major General
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
Re: Slow AI turns (1.13)
I have had the same problem. Last time it happened it seemed to hang at player 13. Around that area, 12,13, was my Klingon set which the game said didn't have any flags. Seems to me the AI combat shouldn't hold things up so long seeing as how the ai can do it at full speed instead of basically slowed down for us to watch.
__________________
Don't annoy Donald duck
Settle your differences in the Arena. Flash Gladiator training game.
Randallw
View Public Profile
Send a private message to Randallw
Find all posts by Randallw