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Old November 9th, 2006, 10:37 AM

neofit neofit is offline
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Default Re: Slow AI turns (1.13)

It IS combat that is causing this slowdown during the AI turns. I went into settings.txt and changed 2 values: "Space Combat Maximum Time (Seconds)" and "Ground Combat Maximum Time (Seconds)" to 10. They were at 300 and 180 respectively. And bingo, no more than 10 secs per AI player turn.

Now I don't want to break AI combat by doing this, so I'll just stop playing until a hotfix is released. I can't stand waiting for 5-10 minutes in between my 30 seconds turns.

Maybe there is a setting somewhere that will prevent AI combat to take place in real (non-accelerated) time in the background?
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