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Slick said: Agree 100%. A semi-related issue is that I believe that all your colonies should automatically get the highest sight (range and level) as the techs become available. It's kinda funny that a ship/satellite can have much better sensors than the planet that constructed it.
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Agree. Meanwhile, I make a small satellite with nothing on it but the computer and a sensor. Takes one turn, and you don't need a shipyard. Alternatively, make a bunch and distribute them around systems as you explore with a sat launcher ship. You might also be able to put a sensor on a weapon platform. (Haven't tried that, but it's almost certainly do-able or moddable.)