And that's the whole point!
Once you're able to view your own work in-game then you can look towards the little tweaks to perfect a set.
I've kept my mouth shut at the criticism that has been leveled at DOGA when it comes to making sets for SEV because I've been waiting for you to prove the naysayers wrong. Now that you have (!) I'll say that you should use whatever tool allows you to be creative. Having said that, though, I'd like to see you add an additional modeler to your workflow, something that you could use for those little tweaks mentioned earlier, which was why I included the .3ds files. Who knows, maybe once you get used to it you'll be able to do something from scratch.
