Greetings.
I've posted another update to the Balance Mod:
http://www.captainkwok.net/balancemod.php
It's a small update to fix a couple of items, sort of addresses long AI turn times, and increases the AI's design flexibility a bit.
Code:
Version 0.96 (09 November 2006)
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1. Fixed - Scattering Armor and Stealth Armor did not add their combat to hit bonuses
2. Added - AI Defense Ships implemented with se
3. Fixed - AI was using more Point-Defense than they needed
4. Changed - Reduced maximum combat time to 180 seconds
5. Changed - Space Combat Map Radius to 1500
6. Changed - Tweak AI Colony Type selection some more
7. Updated - AI Scripts