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Old November 10th, 2006, 10:21 AM
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MisterBenn MisterBenn is offline
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Default Re: Fleet supplies

Yes, thanks for the continuing effort poured into the mod.

I have comments from my current game in progress: it was started with 1.08/0.94 and is now 1.13/0.95 -

1) My Weapon Platforms with L2 APBs are drawn wrongly during space combat. When enemies attack my planets, they fire once the enemy fleet is appropriately close to the planet as they should, but the green beams are not drawn as originating from the planet, instead they emerge downwards from out in space somewhere and hit the ships! Obviously only a cosmetic issue, and could well be a vanilla issue rather than for the Balance Mod.

2) I still have troubles with the lack of expansion of the AI. I'm playing this game with Hard AI / no bonus. About 50 turns in, I have APBs, High Energy Weapons 3 and counting, and Extraction level 3 in all resources for robo-mining, and light carriers. I've seen level 2 DUCs, but apart from that I have seen no technological advances of any kind from the AI players - I've killed 2 minor races and am at war with the Eee. I realise that this is a previously known topic, and could also be caused by my upgrading SE5 and Balance during the progress of my game too... but that's my experience.

Still watching this mod avidly though!
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