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Captain Kwok said:
I'll see how the next few SE:V patches affect combat before making any other speed changes.
I've neglected to give the Solar Sail 5 movepoints (as the standard in the mod is 5 movepoints per engine) which is why it works only some of the time - at least that's my working theory but I can't it test it right now.
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I've tried changing "Ability 1 Amount 1 Formula" for the solar sail from 1 to 5. I still get no speed increase when I add one. Looks like it's pretty complicated, so I'll refrain from using solar sails until the pro fixes it.
Also I am doing this on a Destroyer, but thanks for the fix for the Light Cruisers.