Re: Strange horror behaviour (likely bug)
Year 8, early winter. I'm playing LA ermor vs AIs. My duskelder SC got attacked by a hunter of heroes (because of the bug in dominions 3.01).
Wormfeast the dusk elder
current hp 35 from previous life draining, max hp 30, prot 18 morale 20 MR 21 enc 0 fat 0 str 20 att 13 def 28 prec 16
These stats include the underwater penalty.
5 of the def is parry. then +3 att/def after round 1 quickness.
Magic W2 D3.
weapon is built-in life drain. items: Charcoal shield, helm of horrors, chainmail of displacement, boots of giant strength, pendant of luck, amulet of antimagic.
Rarku the hunter of heroes
hp 92 prot 25 morale 30 mr 20 enc 0 fat 0
str 17 att 20 def 20 prec 15
Fear +15.
Attacks: (attack/defence/length)
1x Consume soul. Damage: Death (0/0/0). MR negates.
1x Astral fetters, Damage: Special (0/0/0).
2x Astral Hooks, Damage -5, nbr of attacks 3, (0/0/0). Horror mark.
2x Life drain, Damage 0 (AP, life drain). (0,0,0).
1x Curse luck. Damage: special. AoE 1. (0,0,4). MR negates.
All these are magic weapons.
Round 1: My SC cast quickness. enemy attacks, gains +4 hp somehow, but my SC hasn't lost any hp or fatigue.
Round 2: My SC cast soul vortex (61 fatigue now). Enemy attacks, gains +9 hp, my SC loses 11 hp and gets a horror mark.
Round 3: My SC rounts in fear, with 24 hp remaining. And auto-dies.
Maybe i'd had a chance... but I lose 16 def from his attacks before the two life drain attacks, so need like 36 def to dodge those half the time.
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