Quote:
Suicide Junkie said:
Thank goodness the game physics are 2D, or it would be hell to play.
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With the current UI's limitations I'd agree. But with better UI design (Should we haved a whip-around to send Aaron a copy of Homeworld? Perhaps not, he might spend his time playing it instead of doing a new patch!) "true" 3D could certainly add an extra element to both tactical and strategic movement (warp point ambushes would be harder for example if you had to envelope them with a sphere of ships instead of a circle to prevent a faster enemy from escaping).
Even an old DOS game like Ascendancy benefited (IMHO) from a true 3D strategic map - just a shame that the combat and AI in that game weren't up to scratch.