Quote:
thejeff said:
You're still a death dominion nation. It'll take some luck and good diplomacy to keep your neighbors from attacking you early.
|
Yep, as stated you NEED to have some sort of - if not guarantee, then at the least strong hunch - that it'll be a "long game" for it to be worthwhile to risk. The situation I've encountered it in with my bunch of MP friends is when we play on large maps with mighty AIs filling out the spots of missing players - with such a setup, the game tends to turn into a "beat the AI first, THEN go for the other players' throat when we've all built up" unless the player nations get positioned right next to another in a corner, since a destructive player-vs-player war while the other players eat a couple of AIs usually means a loss for those fighting players if the guy who gets jumped puts up a spirited defense.
I can think of other setups where it might work in MP, but the dormant low-dominion (early game) gambit is definitely not something for general use. It does feel weird to rake in the cash without having to waste any turns (and troops for those turns) on pillaging as Ashen Empire in the early game.