Re: New Arty Routine
Ok pyros I may have found my problem?? I have cut the map down to 60 by 60 and with all the equipment I have now it is almost impossible to position my stuff within the area alotted me at setup (therefore the AI CANNOT miss no matter where it fires). In your test you have only setup opposing arty so I can see what you mean about it being random based on that setup.
Andy as for my remarks regarding Don, I felt his remarks were to say the least abit caustic and responded in kind.
I have played these games since day 1 when SSI first released them as Gary Grigsby programmed them and I recall a large hugh and cry back then about atry effectiveness.
First off this game is primarily a surpression game, ie if your troops are surpressed they cannot see, move, or fire with any accuracy. To me the 81mm motar is just waaay to effective vs armour in this representation. I think I would have to look very hard to find any real life events where tanks were disabled by motar fire (I am sure there must be some but I feel it must be rare, since I am a baby boomer and so grew up with tons of WWII Vets around me my own father having fought at Iwo Jima).
Now the root of my problems to a large degree are that I play for ONLY a decisive victory (this maybe a flaw in my chracter) so when odds like 95% to hit are given and the result is 6 misses or no effect in a row it tends to raise my ire.
That said I still enjoy and play the game daily as I am retired so have some time to mess around and I don't wish to minimize the effort you guys have put in to bring back this old classic.
Jim
|