Re: EA R\'lyeh considerations for a successful MP strat
Well for a start using order AND luck is wasteful since order reduces the amount of events you get. If you like making thugs and SC's try this build:
Archmage
Awake
Dom6
Order 3
Sloth 3
Cold 1
Magic 1
Misfortune 2
Lvl 3 in all paths but blood
WIth boosters (which you can easily forge) you can make practically any non blood item and you can summon various units (aswell as using recruitables) to equip. Being awake and having order 3 magic 1 means your research should be swift, once you start conquering provinces get your pretender to search them finding lots of sites and quite possibly a second fortress.
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