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Agrajag said:
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NTJedi said:
Yes I agree, for example if a commander has killed the Hunter-of-Heroes 3 times... I see it as unlikely for this horror to desire battles with this commander again.
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Haven't you heard of revenge?
After having achieved Immortality, there is nothing left for the Hunter of Heroes but to GET REVENGE
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There's two problems with your theory. First is in regards to game balance which is that if a SC is strong enough to continously kill these horrors then having the horrors pursue the same SC will only have them attack other targets less frequently in the game.
Second is in regards to the Hunter of Heroes which is not mindless. Being immortal I see little reason for it to desire killing a creature which has defeated it in battle frequently compared with seeking an easier target.
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Shovah32 said:
Just what i was thinking, also if you've killed countless horrors they would probably consider you dangerous enough to become a threat.
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A threat to what?? The horrors have no home, no property and can travel between different planes. These creatures FEED on the emotions of suffering, lamentation and fear... not on being killed over and over by the same powerful SC.
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Shovah32 said: I personally like Uh-Nu-Buh's reward system but dont know how easy it would be for the dev's to impliment.
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Yes Uh-Nu-Buh has some great ideas.