Thread: Governments Mod
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Old November 15th, 2006, 06:19 PM
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Default Re: Governments Mod

You can combine this with Kwok’s Mod if you want. All you have to do is point to the folder the Governments Mod is in; copy and paste the Governments.txt file into the data file of the Kwok Mod. It will ask if you want to overwrite so just click yes. It won’t screw the Balance Mod up any.

From a role playing point of view I sort of prefer the Imperial Monarchy. The point spread is more “generic” than either the Hive or Machine (or its clone the Cybernetic) though. If you really want to get wild check out the Rigid Democratic Socialism; in my opinion that is about as hard core RP as you can get.

As for bugs I think patch 1.13 broke more than it fixed. Either way I can’t complete the Mod this Mod is part of until MM fixes a few of the more subtle bugs a player doesn’t know they are seeing. Bugs such as abilities that should be there for a modder to use but aren’t.

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frightlever said:
Heh, the difficulty for me was choosing between those two.
You should have taken the Cybernetic, same abilities as the Machine but partly organic. Think Borg Bug fusion and RP that!
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