Re: Standard special ability, totally pointless?
A dominion heroe with 30hp against many humans will die too. The hp just represent his extra faculty to survive (but in dominions the heroe will need not only these 30 hp but also regeneration or recuperation to be like James Bond and avoid to have afflictions each time he survives).
The debate here is a very old dead horse coming from RPGs, the original concept of hit points (from D&D) versus the trying-to-be-realist-rpg concept of hp (from chaosium games etc). Note that really realist games never use hp, and that games wanting James Bond like heroes in a game without increased hit points use other systems like heroic points or survival points which like D&D hit points are points representing the ability to avoid dammage.
I think giving 20-30hp to an human heroe is a correct middle ground, not going too far into the D&D concept (in which an heroic human could have more than a titan), but not making the non mage heroes as ordinary/worthless as they are.
|