Re: What about interactive Tactical Combat ?
Another thing such a huge change would do is kind of slow down the multi-player. Seems like it would be a pain to need to wait for an opponent to input commands for every turn of a battle.
And I also like the current method. One cool feature would be to give units more commander-like choices for actions as they get more experience. And it wouldn't be that hard to make a 'Fire carefully' command, would it?
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